This is a continuation of my previous blog post on image classification and the bag of words (BoW) model. If you already know how BoW works, then you will feel right at home. If you need a refresher, you can read the blog post here. In our previous post, we discussed how BoW works, and … Continue reading Image Classification Using Fisher Vectors
Tag: human eye
Image Classification Using Bag-Of-Words Model
Image classification is one of the classical problems in computer vision. Basically, the goal is to determine whether or not the given image contains a particular thing like an object or a person. Humans tend to classify images effortlessly, but machines seem to have a hard time doing this. Computer Vision has achieved some success in … Continue reading Image Classification Using Bag-Of-Words Model
The Concept Of Homogeneous Coordinates
People in computer vision and graphics deal with homogeneous coordinates on a very regular basis. They are actually a nice extension of standard three dimensional vectors and allow us to simplify various transforms and their computations. When I say "transformations", I am talking about all those special effects on the screen, and the corresponding movements … Continue reading The Concept Of Homogeneous Coordinates
Understanding Camera Calibration
Cameras have been around for a long time now. When cameras were first introduced, they were expensive and you needed a good amount of money to own one. However, people then came up with pinhole cameras in the late 20th century. These cameras were inexpensive and they became a common occurrence in our everyday life. … Continue reading Understanding Camera Calibration
What Is Gamma Correction?
Gamma correction is an integral part of all the digital imaging systems, but a lot of people don't know about it! It is an essential part of all the imaging devices like cameras, camcorders, monitors, video players, etc. It basically defines the relationship between a pixel's numerical value and its actual luminance. Now wait a … Continue reading What Is Gamma Correction?
Recognizing Shapes Using Point Distribution Models
In the field of computer vision, we often come across situations where we need to recognize the shapes of different objects. Not only that, we also need our machines to understand the shapes so that we can identify them even if we encounter them in different forms. Humans are really good at these things. We somehow … Continue reading Recognizing Shapes Using Point Distribution Models
Understanding Gabor Filters
In the field of image processing, filters play an extremely important role. If you don't know what a filter is, you may quickly want to read the wiki article and come back. Otherwise, this post will not make much sense to you. All image processing operations can be viewed as applying a series of filters … Continue reading Understanding Gabor Filters
Histogram Equalization Of RGB Images
When you capture an image using your phone in the evening without flash, do you see how the image is a bit on the darker side? When you take an image with too many lights around you, the images becomes a bit too bright. Neither of the two situations gives us a good quality picture. … Continue reading Histogram Equalization Of RGB Images
Purkinje Effect
Ever wondered why the colors seem to change at night? For example, if you look at an air painting, you can see how the colors of objects look radically different in very low light just before dawn or dusk. Consider a red rose, for instance. We know that the flower's petals are bright red against … Continue reading Purkinje Effect
Kruithof Curve
This is more of a continuation of my blog post on color temperature. Back when fluorescent light sources first came up, they changed the way humans thought about light and color rendering. A scientist named Arie Andries Kruithof performed some experiments on how the human eye relates the amount of light in a given time … Continue reading Kruithof Curve